Helm's Hall is supported financially by a number of temples, noble houses, and retired adventurers, while priests of Helm tend to the day to day management and administration of services. We met Evanlark because he needed to buy horses in Triboar. It's like having a rewind button for your campaign. Waterdeep interactive website import to Foundry VTT (First ... I've mentioned this tome before, and it is out-of-print, but it is an invaluable resource of information about this fabulous city. We can get a Revivify scroll from Helm's Hall for 1,000 gp. One of the older noble families of Waterdeep, the Ruldegosts are originally nobles of the lost land of Uthtower (now sunk forever beneath the Mere of Dead Men. Dungeons & Dragons - silvesti High Forest Poachers . A gelatinous cube glides down a dungeon passage, unnoticed by the adventurers until the cube engulfs one of them. In my story, the door leads to an orphanage, Helm's Hall. This historic stone building was constructed nearly two centuries ago to care for the orphans and widows of deceased adventurers. However, when I do a search for the term "Helm's Hall", it returns nothing. Sundabar withdraws from the Lord's Alliance and Mithral Hall will likely follow. If you have need to visit the environs of the city, here's what you'll need to know. The order's mission is to seek out and destroy evil before it gains a foothold. I want him and another player (they are missing for 1 game, so that would be their way of levelling up) to spend 1-2 days on a short investigation. The gang is in Mirts box (private BOX C) at the Lightsinger Theater in the Sea Ward. Helm's Hold | Forgotten Realms Wiki | Fandom Waterdeep, also known as the City of Splendors or the Crown of the North, was the most important and influential city in the North and perhaps in all Faerun. We've already been saving your edits, so if you upgrade now you will have instant access to your previous versions. D&D Diary - Waterdeep: Dragon Heist - Session 14 - Game ... It was one of the cities damaged in the Goblin Wars. These hidden Lords of Waterdeep maintained their identities behind magical masks, called the Lord's Helm, and while they ruled in public, none knew the true identities of most of them. For this reason it was considered part of the Western Heartlands of the Realms, even though it lay 150 miles north of Daggerford on the shores of the Sword Coast. 01CC. Ron Session Summary 101 | Storm King's Thunder | Obsidian ... I "closed" Helm's Hall and did not specify why. PDF Guide to Waterdeep A person from Arabel is known as an Arabellan. who have been slain by hill giants and then taken back to Grudd Haug. Waterdeep | SF D&D Wiki | Fandom Temples of the City | Forgotten Realms | Obsidian Portal Waterdeep Temples | City of Splendors. Dungeon of Madness ... In the years following the death of Helm, the cathedral has seen many different uses. In time, he became the leader of the Knights' chapter in Waterdeep and assumed the title of Tyr's Champion, devoting himself to protecting the city's Hall of . Here's what you need to know to survive the city. Whom should Brynna contact with Sending? Temples Waterdeep Font of Knowledge - temple to Oghma, god of knowledge Halls of Justice - temple to Tyr, god of justice Helm's Hall - temple to Helm, god of watchfulness and vigilance Holyhands House - temple for all faiths Hospice of St Laupsenn - temple to Ilmater, god of endurance and martyrdom House of Heroes - temple to Tempus, god of war Kylynne Silmerhelve: Patriarch's cousin (Renown 6) • 58 years. 1491 DR Current year. In the late 1400s, the city's official faith was in Torm the True, the state religion of Elturgard, and it was ruled by its high priest, the High Observer of Torm. Twenty children were rescued from the temple complex, most of them orphans who we turned over to the staff of Helm's Hall, along with sizeable donations to that orphanage. Helm's Hall: Orphanage (Helm). He started the Griffon Cavalry and the magisters' systems. Always a wise and kind . Waterdeep is the last in a trilogy of mod- . Helm's Hall: Orphanage (Helm). Founded 20 years ago by Dumal Erard, a retired member of the Company of Crazed Venturers of Waterdeep, it's grown to a watchful community of 700 faithful. Raflar's D&D Resources. This new campaign shakes things up with a dual tank 10 man formation. South Ward, as its name implies, is the southern end of Waterdeep, and its people and business are dominated by the caravan trade, with its necessary stables and warehouses. Or they may need to track down the tavern's current owner, Artus Riversword (see the Helm's Hold lead to Triboar, described above). Helm held a great deal of resentment for Lathander, as the latter indirectly caused the death of Helm's lover, Murdane. Then there were the Time of Troubles, the Spellplague, and the Sundering . Government Helm's Hold Hall of Justice Cloak Tower Castle Never House of Knowledge: Harpers Neverwinter Nine Many-Starred Cloak: Large City Metropolis: Settlement: Nasher: Waterdeep: Northwest Faerûn Faerûn: Aelinthaldaar Mount Waterdeep City of the Dead Nimoar's Hold Sea Ward Castle Ward Trades Ward Dock Ward South Ward North Ward: Undermountain . PCs who are crossing the High Forest may stumble across the slaughtered remains of megafauna (huge deer, etc.) Midnight Among the gods cast down was Mystra, Goddess of Magic. Unfortunately the room had long ago been looted and pillaged, but markings on the walls led the adventurers to a safe room, which had become the home of a group of three merchants. Blossom read it aloud. A role playing game that takes place in the Forgotten Realms in the city of Waterdeep, the largest city in Faerun during a tumultuous period as the worshippers of Helm deal with the loss of their deity. Waterdeep is the most civilized city on the Sword Coast. This new campaign shakes things up with a dual tank 10 man formation. Arvoreen's Marchers Avoreen (Halflings), Gaerdal Ironhand (Gnomes) This Tethyrian military order started in response to the Tethyrian Interregnum and has a history of battling anarchy, keeping order, and fighting monsters. Waterdeep, the City of Splendors is considered to be the greatest of the Sword Coast cities and perhaps the one of greatest cities on the face of the world. Waterdeep. For even more options, I used Volo's Guide to Waterdeep. Action Options It has served as a storage warehouse, as a sanatorium for victims of the Spellplague, and even briefly as a dark temple when the city was over-run by the Ashmadai. Dawn: Last night, we dined with Lady Vola Ironscale, Lord Evanlark Brokengulf, and Min. Aghairon established the city's governance system, the Code Legal, and built the magical barriers that defend the town. However, when I do a search for the term "Helm's Hall", it returns nothing. Dock Ward, southern end of city, west of Helm's Hall Needed 500 gp deposit to hold it. Plus, you have our no risk refund guarantee, so there's nothing to lose. In these situations, one side of the battle gains surprise over the other. Castle Ward. { name:"Aurora's Realms Shop, Waterdeep Way Catalogue Counter", color:"#FFD700", x:2101, y:4025, txt:"<p>A large building featuring a street-facing showroom with offices above it, and ample storage in the back part of the building on both floors as well as a practically cavernous cellars, these offices are the heart of the empire that is Aurora . Zoom by using the buttons on the map, your mouse wheel or the '+' and '-' keys on your keyboard. Helm's Favor is the blessing currency. The room to which they teleported turned out to be the Hall of the Black Helm, a chamber used long ago by a human king as a throne room. Skip to: Adventure Log 1370-71 / 1372 / 1373 / 1374 Hammer 1-10 (January 1-10), 1373 The "grand cemetery" lay in the westernmost past of the city, within the walls. 15.8N, 2.1E. This historic stone building was constructed nearly two centuries ago to care for the orphans and widows of deceased adventurers. Leilon is a firm ally of Waterdeep, and considered a friend of the Lords' Alliance. This historic stone building was constructed nearly two centuries ago to care for the orphans and widows of deceased adventurers. However, the people commonly worshiped Torm, Helm, Lathander, Amaunator, and Tyr. For DMs: Help with Church of Helm (Helm's Hall?) ; A Gnomish man Mr Bellos, a member of the Harpers working directly for Mirt brings in the parties payment as well as the information requested about the Black Viper happenings in the North Ward. I would tend to think that Helm's Hall, as an orphanage, is acting in a "guardianship" capacity for those orphaned children and lost youngsters Ederick is bringing in from the streets of Waterdeep. This historic stone building was constructed nearly two centuries ago to care for the orphans and widows of deceased adventurers. Note: Light spoilers for Baldur's Gate: Descent into Avernus in this description! A role playing game that takes place in the Forgotten Realms in the city of Waterdeep, the largest city in Faerun during a tumultuous period as the worshippers of Helm deal with the loss of their deity. The current members of the Alliance are Amphail, Baldur's Gate, Daggerford, Longsaddle, Mirabar, Mithral Hall, Neverwinter, Silverymoon, Waterdeep, and Yartar. [1] A person from Baldur's Gate is . Waterdeep is the last in a trilogy of mod- . Phandalin serves as the main story hub for the first campaign of Plan B. I did some rough math, in which I concluded it would take about 11 hours to travel there.) The evil priest was taken back to Waterdeep for questioning and punishment. Then there were the Time of Troubles, the Spellplague, and the Sundering . Baldur's Gate is a metropolis and city-state on the Sword Coast and Western Heartlands blend, on the north bank of the river Chionthar about twenty miles (32 km) east from its mouth on the Sea of Swords. That same year, Neverember conspired with Khondar "Ten-Rings" Naomal to find the Overlord's Helm in order to find out the secrets of his fellow Lords of Waterdeep; it was unlikely, however, that he was aware of the full extent of Khondar's plans to establish wizards as . It is a stable and generally peaceful city, where the rule of law is enforced by a huge and well-equipped City Watch further backed up by some of the most powerful personalities in the Realms. Seriously, . Route. It's like having a rewind button for your campaign. I Imater Helm's Hall N orth Ward Hospice of St. Last Session Dawn drunk Ciric shopped and scheduled training at Dancing Haven. Consisting mainly of halfling paladins of Arvoreen (and a few like-minded gnomes), the Marchers are highly respected by local humans and halflings alike. For even more options, I used Volo's Guide to Waterdeep. ». The Order of the Even-Handed is a local monastic order dedicated to Tyr. Do that, head back to 21st Hall, and you should be good to go with Mogr. Skip to: Adventure Log 1370-71 / 1372 / 1373 / 1374 Hammer 1-10 (January 1-10), 1373 The city sat "slightly above the 45 degree north latitude line on Toril . Last session ended with: tested at Hawkwinter As Dawn's attack connected with the third of Darvin's guards he signaled a second wave of guards onto the field. Civilized doesn't mean safe, nor does it mean easy to navigate. One of my players is a paladin and worships Helm. Waterdeep Dragon Heist unlocks after completeing 15 separate adventures. Please provide full debrief to Helm's Hall in Waterdeep. Aghairon established the city's governance system, the Code Legal, and built the magical barriers that defend the town. There's more to the city of Waterdeep than just the wards within its walls. Helm's Hall - Helm. Order of the Even-Handed. Helm's Hold: Less than a day's ride southeast of the city is Helm's Hold, a fortified monastery dedicated to the God of Guardians. The Adventure Log is a record of our group's adventures in and around Waterdeep (in black text), and of the more mundane events in the lives of our characters (in white text.). The nuns confirm that a wild-eyed dwarf just burst through here and ran out the front door. As I type this, I realize that the search field in RW deletes the apostrophe in the search term after you hit enter, instead searching for "Helms Hall" which returns nothing. Journal: Bee notified. Map Files: ACMaps Map. Arabel is a city in northern Cormyr. (15 Guard at all times) Castle Waterdeep: Castle for the Masked Lords of . Field Ward. A tiefling by-blow from one of Oldrath's distant cousins, the girl's caretakers brought her to Waterdeep when she was a very small girl of four, after the death of her father, Masgler Silmerhelve. He ruled for but 200 years before he died, and is now entombed in the Palace of Waterdeep. Helm's Hall is supported financially by a number of temples, noble houses, and retired adventurers, while priests of Helm tend to the day to day management and administration of services. History of the Forgotten Realms. Leilon's total population is some 3,000; its ruler is Pelindar Filmarva, Lord of Leilon. Helm's Hold was built around it's cathedral back when it was first founded as a fortress-monastery. Welcome to Waterdeep Dragon Heist! Dawn and Blossom paid 250 each for the deposit. Forgotten Realms (Faerun, Sword Coast) Interactive Map. Helm's Favor is the blessing currency. Player's Handbook, p.189. 1308 DR [Year of Catacombs] Baeron, Open Lord of Waterdeep, dies of fever, and Shilarn, his wife, immolates herself on his funeral pyre. (It's hard to tell from looking on the map, so I'm going to say it's 50 miles to get to Helm's Hold. He started the Griffon Cavalry and the magisters' systems. If you contact Speaker Soril convey full details to her as well. It lies east of Leilon, just south of the Triboar Trail. Helm Hands Southern Ward has the smallest resident population of all the wards. Session 86, 5/16/21 Remote {{Hero Coins: Frank 2, Ron 3} Next chat: Wednesday May 19 8:30 Wednesday May 26 8:30 Next session: Sunday May 30 2:30. Lhestyn, their daughter, becomes the Open Lord of Waterdeep, and construction begins on her (and later Piergeiron's) palace. Harbin Wester: current townmaster; banker . I just created a topic, Helm's Hall as a place located in Waterdeep. I "closed" Helm's Hall and did not specify why. Will hold for a tenday. Phandalin is a small frontier town in the Sword Coast North region of northwest Faerûn. Waterdeep, the City of Splendors is considered to be the greatest of the Sword Coast cities and perhaps the one of greatest cities on the face of the world. This orphanage plays a part in my Jarlaxle storyline and is where the 4 street urchins actually live. A band of adventurers sneaks up on a bandit camp, springing from the trees to attack them. Helm's Hall is supported financially by a number of temples, noble houses, and retired adventurers, while priests of Helm tend to the day to day management and administration of services. Independent Agents: Is a sect of thieves that pursue their own agendas. Show location on Dereth map. Hall of Heroes. For some, this can be overwhelming, . There is some doubt that Mithral Hall will be part of the alliance for much longer, but until rulership of the dwarven city is more firmly established, it remains a member. Many things Waterdeep's residents take for granted are, to new arrivals, a bevy of wonders and dangers they have not seen in any other settlement within a thousand miles. time through there when Mogr had no quest ring. Midnight Among the gods cast down was Mystra, Goddess of Magic. the guardian god Helm, the only one of their number who was not cast down. It dominates all criminal mischievous activities in the Dock Ward, South Ward, and Trades Ward. Helm's Watch were the vigilant protectors of the town of Leilon, providing sanctuary in the underground keep beneath their sacred temple. The entrance is a red door marked with the symbol of the Xanathar. It is a stable and generally peaceful city, where the rule of law is enforced by a huge and well-equipped City Watch further backed up by some of the most powerful personalities in the Realms. Waterdeep Dragon Heist unlocks after completeing 15 separate adventures. The session starts with the applause from the crowd as the Opera comes to a close. Helm's Hall: Orphanage dedicated to Helm. 2 Crypts of the Deepening Moon (ruin) 3 Dancing Dell 4 Glen of Aloevan 5 Green Glade 6 House of Long Silences (ruin) 7 House of Stone (ruin) 8 Nandar Lodge (ruin) 9 Phylund Hunting Lodge (fort) 10 Reluraun's Tomb (ruin) 11 Floshin Estates 12 Harpshield Lands 13 Dungeon of the Shield 14 . Blessings Guide But there was one thing you were devoted to most of all … Her name was Allura Fairweather. While in Neverwinter, Dagult operated out of the Hall of Justice. During the years you served in the Waterdeep guard, you were devoted to many things-to the worship of Helm, to the glory of Waterdeep, to the protection of its people, and to the care of the orphans at Helm's Hall. Ever since the updates, Moria runs a lot more linearly. Dock Ward takes in the entire dock and harbor area from Mount Waterdeep to the southern end of the city, and is the most crowded, dirty and rough district of the city. 10 gp penalty for cancelling. The information is taken from the City of Splendors Boxed Set. Welcome to Waterdeep Dragon Heist! Waterdeep, 23 Hammer afternoon-night Helm's Hall Brynna made the point that the Longfellow house might contain a ledger that provides more info about the pirate-slaver network Zethal said he would pass along the supposition to Helm's Hold for possible investigation. The entrance is a red door marked with the symbol of the Xanathar.
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